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messages
This documentation is also in the cadaverserver package in the MESSAGES file.
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Commands from client to server
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IDLE MI id
GOTO MG id x y
FIGHT MF id targetid
SEX MS id targetid
Quit quit
Help help
newsquery QN
after receiving the QN, the server will send
RM and RC replies.
if you send multiple QN without waiting for
RM and RC replies, the server will reply only once!!
Take TA id TAKEDROP
Drop DR id TAKEDROP
Eat EA id TAKEDROP
Burn BU id TAKEDROP
Convert CO id TAKEDROP
(TAKEDROP see RC message it selects the conversion destiny)
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Commands from server to client
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Initialisation width height yourid
width and height are dimensions of battlefield.
yourid is your ID
Servermsg MM str
matrixchange RM [POSX POSY (WATER GRAIN GRASS CARCASS HAY MEAT BREAD FOREST|'x')]...
(x means field invisible
POSX=0 POSY=0: left upper field (fieldwidth=fieldheight=1)
all other values '0' to '9' without spaces in between!)
cyborglist RC [ISMALE {<-- 'T' or 'F'}
STATE TAKEDROP TARGETID ID OWNERID {<-- integer}
FERTILITY HEALTH AGE FIGHTSTRENGTH TARGETX TARGETY POSX POSY {<-- float}
WATER GRAIN GRASS CARCASS HAY MEAT BREAD FOREST {<-- float}
]..
(STATE: IDLE=0, GOTO=1, FIGHT=2, TAKE=3, DROP=4, EAT=5, CONVERT=6, BURN=7
TAKEDROP: TWATER=0, TGRAIN=1, TGRASS=2, TCARCASS=3, THAY=4, TMEAT=5, TBREAD=6, TFOREST=7
POSX=0 POSY=0: the left upper edge of the left upper field (fieldwidth=fieldheight=1))
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Commands on server console
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Quit quit
Help help
Create cr posx posy sex
(sex 0=female 1=male)
Kill ki id
(kill a cyborg)
Assign as id newownerid
(assign a cyborg to a new owner. 0=no owner)
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